SDRAngel
4.11.5
Developer docs for <a href="https://github.com/f4exb/sdrangel">SDRangel<\a>, an Open Source Qt5 / OpenGL 3.0+ SDR and signal analyzer frontend to various hardware.
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#include <scaleengine.h>
Public Attributes | |
float | pos |
bool | major |
float | textPos |
float | textSize |
QString | text |
Definition at line 30 of file scaleengine.h.
bool ScaleEngine::Tick::major |
Definition at line 32 of file scaleengine.h.
Referenced by GLSpectrum::applyChanges(), ScaleEngine::forceTwoTicks(), GLScope::paintGL(), GLSpectrum::paintGL(), ScaleEngine::reCalc(), LevelMeterVU::resized(), LevelMeterSignalDB::resized(), GLScope::setHorizontalDisplays(), GLScope::setPolarDisplays(), GLScope::setUniqueDisplays(), and GLScope::setVerticalDisplays().
float ScaleEngine::Tick::pos |
Definition at line 31 of file scaleengine.h.
Referenced by ScaleEngine::forceTwoTicks(), GLScope::paintGL(), GLSpectrum::paintGL(), ScaleEngine::reCalc(), LevelMeterVU::resized(), and LevelMeterSignalDB::resized().
QString ScaleEngine::Tick::text |
Definition at line 35 of file scaleengine.h.
Referenced by GLSpectrum::applyChanges(), ScaleEngine::forceTwoTicks(), ScaleEngine::reCalc(), LevelMeterVU::resized(), LevelMeterSignalDB::resized(), GLScope::setHorizontalDisplays(), GLScope::setPolarDisplays(), GLScope::setUniqueDisplays(), and GLScope::setVerticalDisplays().
float ScaleEngine::Tick::textPos |
Definition at line 33 of file scaleengine.h.
Referenced by GLSpectrum::applyChanges(), ScaleEngine::forceTwoTicks(), ScaleEngine::reCalc(), LevelMeterVU::resized(), LevelMeterSignalDB::resized(), GLScope::setHorizontalDisplays(), GLScope::setPolarDisplays(), GLScope::setUniqueDisplays(), and GLScope::setVerticalDisplays().
float ScaleEngine::Tick::textSize |
Definition at line 34 of file scaleengine.h.
Referenced by GLSpectrum::applyChanges(), ScaleEngine::forceTwoTicks(), GLScope::paintGL(), GLSpectrum::paintGL(), ScaleEngine::reCalc(), LevelMeterVU::resized(), LevelMeterSignalDB::resized(), GLScope::setHorizontalDisplays(), GLScope::setPolarDisplays(), GLScope::setUniqueDisplays(), and GLScope::setVerticalDisplays().