SDRAngel  4.11.5
Developer docs for <a href="https://github.com/f4exb/sdrangel">SDRangel<\a>, an Open Source Qt5 / OpenGL 3.0+ SDR and signal analyzer frontend to various hardware.
Public Types | Public Member Functions | Private Attributes | List of all members
ColorMapper Class Reference

#include <colormapper.h>

Public Types

enum  Theme {
  Normal, Gold, ReverseGold, ReverseGreenEmerald,
  ReverseGreen, ReverseGreenApple, ReverseGreenYellow, GrayGreenYellow,
  GrayGold, GrayYellow
}
 
typedef std::vector< std::pair< float, QColor > > colormap
 

Public Member Functions

 ColorMapper (Theme theme=Normal)
 
 ~ColorMapper ()
 
const colormapgetDialBackgroundColorMap () const
 
const QColor & getForegroundColor () const
 
const QColor & getSecondaryForegroundColor () const
 
const QColor & getHighlightColor () const
 
const QColor & getBoundaryColor () const
 
const QColor & getBoundaryAlphaColor () const
 
const QColor & getLightBorderColor () const
 
const QColor & getDarkBorderColor () const
 

Private Attributes

Theme m_theme
 
std::vector< std::pair< float, QColor > > m_dialBackgroundcolorMap
 
QColor m_foregroundColor
 
QColor m_secondaryForegroundColor
 
QColor m_highlightColor
 
QColor m_boundaryColor
 
QColor m_boundaryAlphaColor
 
QColor m_lightBorderColor
 
QColor m_darkBorderColor
 

Detailed Description

Definition at line 15 of file colormapper.h.

Member Typedef Documentation

◆ colormap

typedef std::vector<std::pair<float, QColor> > ColorMapper::colormap

Definition at line 31 of file colormapper.h.

Member Enumeration Documentation

◆ Theme

Enumerator
Normal 
Gold 
ReverseGold 
ReverseGreenEmerald 
ReverseGreen 
ReverseGreenApple 
ReverseGreenYellow 
GrayGreenYellow 
GrayGold 
GrayYellow 

Definition at line 18 of file colormapper.h.

Constructor & Destructor Documentation

◆ ColorMapper()

ColorMapper::ColorMapper ( Theme  theme = Normal)

Definition at line 10 of file colormapper.cpp.

References Gold, GrayGold, GrayGreenYellow, GrayYellow, m_boundaryAlphaColor, m_boundaryColor, m_darkBorderColor, m_dialBackgroundcolorMap, m_foregroundColor, m_highlightColor, m_lightBorderColor, m_secondaryForegroundColor, m_theme, Normal, ReverseGold, ReverseGreen, ReverseGreenApple, ReverseGreenEmerald, and ReverseGreenYellow.

10  :
11  m_theme(theme)
12 {
13  switch (m_theme)
14  {
15  case Gold:
16  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.0, QColor(0x40, 0x36, 0x2b)));
17  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.1, QColor(0xbf, 0xa3, 0x80)));
18  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.2, QColor(0xf0, 0xcc, 0xa1)));
19  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.5, QColor(0xff, 0xd9, 0xab)));
20  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.8, QColor(0xd1, 0xb2, 0x8c)));
21  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.9, QColor(0xa1, 0x89, 0x6c)));
22  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(1.0, QColor(0x40, 0x36, 0x2b)));
23  m_foregroundColor = QColor(0x00, 0x00, 0x00);
24  m_secondaryForegroundColor = QColor(0x0f, 0x0d, 0x0a);
25  m_highlightColor = QColor(0xff, 0xd9, 0xab, 0x80);
26  m_boundaryColor = QColor(0x21, 0x1c, 0x16);
27  m_boundaryAlphaColor = QColor(0x00, 0x00, 0x00, 0x20);
28  m_lightBorderColor = QColor(80, 80, 80);
29  m_darkBorderColor = QColor(0, 0, 0);
30  break;
31  case ReverseGold:
32  /*
33  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.0, QColor(0x97, 0x54, 0x00)));
34  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.1, QColor(0x5e, 0x34, 0x00)));
35  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.2, QColor(0x2e, 0x19, 0x00)));
36  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.5, QColor(0x00, 0x00, 0x00)));
37  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.8, QColor(0x0f, 0x08, 0x00)));
38  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.9, QColor(0x40, 0x23, 0x00)));
39  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(1.0, QColor(0x97, 0x54, 0x00)));
40  */
41  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.0, QColor(0x97, 0x54, 0x00))); // 59% brightness
42  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.1, QColor(0x5e, 0x34, 0x00))); // 37% brightness
43  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.2, QColor(0x2e, 0x19, 0x00))); // 18% brightness
44  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.5, QColor(0x00, 0x00, 0x00))); // 0% brightness
45  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.8, QColor(0x40, 0x23, 0x00))); // 25% brightness
46  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.9, QColor(0x5e, 0x34, 0x00))); // 37% brightness
47  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(1.0, QColor(0x97, 0x54, 0x00))); // 59% brightness
48  m_foregroundColor = QColor(0xff, 0x8b, 0x00); // Base 33 degrees hue
49  m_secondaryForegroundColor = QColor(0xff, 0xc5, 0x80); // 50% saturation
50  m_highlightColor = QColor(0xbf, 0x69, 0x00, 0x80); // 75% saturation
51  m_boundaryColor = QColor(0x66, 0x38, 0x20); // 69% saturation 40% brightness
52  m_boundaryAlphaColor = QColor(0xff, 0x8b, 0x00, 0x20); // Base with alpha
53  m_lightBorderColor = QColor(80, 80, 80);
54  m_darkBorderColor = QColor(0, 0, 0);
55  break;
57  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.0, QColor(0x00, 0x96, 0x26))); // 59% brightness
58  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.1, QColor(0x00, 0x5e, 0x10))); // 37% brightness
59  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.2, QColor(0x00, 0x2e, 0x0b))); // 18% brightness
60  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.5, QColor(0x00, 0x00, 0x00))); // 0% brightness
61  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.8, QColor(0x00, 0x40, 0x10))); // 25% brightness
62  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.9, QColor(0x00, 0x5e, 0x10))); // 37% brightness
63  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(1.0, QColor(0x00, 0x96, 0x26))); // 59% brightness
64  m_foregroundColor = QColor(0x00, 0xff, 0x40); // Base 135 degrees hue
65  m_secondaryForegroundColor = QColor(0x80, 0xff, 0x9f); // 50% saturation
66  m_highlightColor = QColor(0x40, 0xff, 0x70, 0x80); // 75% saturation
67  m_boundaryColor = QColor(0x20, 0x66, 0x31); // 69% saturation 40% brightness
68  m_boundaryAlphaColor = QColor(0x80, 0xff, 0x40, 0x20); // Base with alpha
69  m_lightBorderColor = QColor(80, 80, 80);
70  m_darkBorderColor = QColor(0, 0, 0);
71  break;
72  case ReverseGreen:
73  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.0, QColor(0x00, 0x96, 0x00))); // 59% brightness
74  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.1, QColor(0x00, 0x5e, 0x00))); // 37% brightness
75  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.2, QColor(0x00, 0x2e, 0x00))); // 18% brightness
76  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.5, QColor(0x00, 0x00, 0x00))); // 0% brightness
77  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.8, QColor(0x00, 0x40, 0x00))); // 25% brightness
78  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.9, QColor(0x00, 0x5e, 0x00))); // 37% brightness
79  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(1.0, QColor(0x00, 0x96, 0x00))); // 59% brightness
80  m_foregroundColor = QColor(0x00, 0xff, 0x00); // Base 120 degrees hue (pure green)
81  m_secondaryForegroundColor = QColor(0x80, 0xff, 0x80); // 50% saturation
82  m_highlightColor = QColor(0x40, 0xff, 0x40, 0x80); // 75% saturation
83  m_boundaryColor = QColor(0x20, 0x66, 0x20); // 69% saturation 40% brightness
84  m_boundaryAlphaColor = QColor(0x00, 0xff, 0x00, 0x20); // Base with alpha
85  m_lightBorderColor = QColor(80, 80, 80);
86  m_darkBorderColor = QColor(0, 0, 0);
87  break;
88  case ReverseGreenApple:
89  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.0, QColor(0x26, 0x96, 0x00))); // 59% brightness
90  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.1, QColor(0x10, 0x5e, 0x00))); // 37% brightness
91  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.2, QColor(0x0b, 0x2e, 0x00))); // 18% brightness
92  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.5, QColor(0x00, 0x00, 0x00))); // 0% brightness
93  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.8, QColor(0x10, 0x40, 0x00))); // 25% brightness
94  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.9, QColor(0x10, 0x5e, 0x00))); // 37% brightness
95  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(1.0, QColor(0x26, 0x96, 0x00))); // 59% brightness
96  m_foregroundColor = QColor(0x40, 0xff, 0x00); // Base 105 degrees hue (opposite towards red of emerald w.r. to pure green)
97  m_secondaryForegroundColor = QColor(0x9f, 0xff, 0x80); // 50% saturation
98  m_highlightColor = QColor(0x70, 0xff, 0x40, 0x80); // 75% saturation
99  m_boundaryColor = QColor(0x31, 0x66, 0x20); // 69% saturation 40% brightness
100  m_boundaryAlphaColor = QColor(0x40, 0xff, 0x00, 0x20); // Base with alpha
101  m_lightBorderColor = QColor(80, 80, 80);
102  m_darkBorderColor = QColor(0, 0, 0);
103  break;
104  case ReverseGreenYellow:
105  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.0, QColor(0x53, 0x96, 0x00))); // 59% brightness
106  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.1, QColor(0x34, 0x5e, 0x00))); // 37% brightness
107  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.2, QColor(0x19, 0x2e, 0x00))); // 18% brightness
108  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.5, QColor(0x00, 0x00, 0x00))); // 0% brightness
109  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.8, QColor(0x23, 0x40, 0x00))); // 25% brightness
110  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.9, QColor(0x34, 0x5e, 0x00))); // 37% brightness
111  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(1.0, QColor(0x53, 0x96, 0x00))); // 59% brightness
112  m_foregroundColor = QColor(0x8c, 0xff, 0x00); // Base 87 (=120-33) degrees hue
113  m_secondaryForegroundColor = QColor(0xc6, 0xff, 0x80); // 50% saturation
114  m_highlightColor = QColor(0xa9, 0xff, 0x40, 0x80); // 75% saturation
115  m_boundaryColor = QColor(0x46, 0x66, 0x20); // 69% saturation 40% brightness
116  m_boundaryAlphaColor = QColor(0x8c, 0xff, 0x00, 0x20); // Base with alpha
117  m_lightBorderColor = QColor(80, 80, 80);
118  m_darkBorderColor = QColor(0, 0, 0);
119  break;
120  case GrayGreenYellow: // Base 87 (=120-33) degrees hue 140,255,0 - background 67, 67, 67
121  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.0, QColor(27, 27, 27))); // 59% darkness
122  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.1, QColor(42, 42, 42))); // 37% darkness
123  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.2, QColor(55, 55, 55))); // 18% darkness
124  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.5, QColor(67, 67, 67))); // 0% darkness
125  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.8, QColor(50, 50, 50))); // 25% darkness
126  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.9, QColor(42, 42, 42))); // 37% darkness
127  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(1.0, QColor(27, 27, 27))); // 59% darkness
128  m_foregroundColor = QColor(99, 128, 64); // 50% saturation 50% brightbess - shadow face color
129  m_secondaryForegroundColor = QColor(198, 255, 128); // 50% saturation - front face color
130  m_highlightColor = QColor(169, 255, 64, 80); // 75% saturation - digit highlight overlay
131  m_boundaryColor = QColor(27, 27, 27); // background 60% darkness - inter wheel gap
132  m_boundaryAlphaColor = QColor(140, 255, 0, 32); // Base with alpha - wheel edges
133  m_lightBorderColor = QColor(80, 80, 80);
134  m_darkBorderColor = QColor(0, 0, 0);
135  break;
136  case GrayGold: // Base 33 degrees hue 255,139,0 - background 67, 67, 67
137  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.0, QColor(27, 27, 27))); // 59% darkness
138  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.1, QColor(42, 42, 42))); // 37% darkness
139  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.2, QColor(55, 55, 55))); // 18% darkness
140  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.5, QColor(67, 67, 67))); // 0% darkness
141  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.8, QColor(50, 50, 50))); // 25% darkness
142  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.9, QColor(42, 42, 42))); // 37% darkness
143  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(1.0, QColor(27, 27, 27))); // 59% darkness
144  m_foregroundColor = QColor(128, 98, 64); // 50% saturation 50% brightbess - shadow face color
145  m_secondaryForegroundColor = QColor(255, 197, 128); // 50% saturation - front face color
146  m_highlightColor = QColor(255, 169, 64, 80); // 75% saturation - digit highlight overlay
147  m_boundaryColor = QColor(27, 27, 27); // background 60% darkness - inter wheel gap
148  m_boundaryAlphaColor = QColor(255, 139, 0, 32); // Base with alpha - wheel edges
149  m_lightBorderColor = QColor(80, 80, 80);
150  m_darkBorderColor = QColor(0, 0, 0);
151  break;
152  case GrayYellow: // Base 50 degrees hue 255,213,0 - background 67, 67, 67
153  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.0, QColor(27, 27, 27))); // 59% darkness
154  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.1, QColor(42, 42, 42))); // 37% darkness
155  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.2, QColor(55, 55, 55))); // 18% darkness
156  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.5, QColor(67, 67, 67))); // 0% darkness
157  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.8, QColor(50, 50, 50))); // 25% darkness
158  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.9, QColor(42, 42, 42))); // 37% darkness
159  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(1.0, QColor(27, 27, 27))); // 59% darkness
160  m_foregroundColor = QColor(128, 117, 64); // 50% saturation 50% brightbess - shadow face color
161  m_secondaryForegroundColor = QColor(255, 234, 128); // 50% saturation - front face color
162  m_highlightColor = QColor(255, 233, 64, 80); // 75% saturation - digit highlight overlay
163  m_boundaryColor = QColor(27, 27, 27); // background 60% darkness - inter wheel gap
164  m_boundaryAlphaColor = QColor(255, 213, 0, 32); // Base with alpha - wheel edges
165  m_lightBorderColor = QColor(80, 80, 80);
166  m_darkBorderColor = QColor(0, 0, 0);
167  break;
168  case Normal:
169  default:
170  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.0, QColor(0x40, 0x40, 0x40)));
171  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.1, QColor(0xc0, 0xc0, 0xc0)));
172  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.2, QColor(0xf0, 0xf0, 0xf0)));
173  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.5, QColor(0xff, 0xff, 0xff)));
174  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.8, QColor(0xd0, 0xd0, 0xd0)));
175  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(0.9, QColor(0xa0, 0xa0, 0xa0)));
176  m_dialBackgroundcolorMap.push_back(std::pair<float, QColor>(1.0, QColor(0x40, 0x40, 0x40)));
177  m_foregroundColor = QColor(0x00, 0x00, 0x00);
178  m_secondaryForegroundColor = QColor(0x10, 0x10, 0x10);
179  m_highlightColor = QColor(0xff, 0x00, 0x00, 0x20);
180  m_boundaryColor = QColor(0x20, 0x20, 0x20);
181  m_boundaryAlphaColor = QColor(0x00, 0x00, 0x00, 0x20);
182  m_lightBorderColor = QColor(80, 80, 80);
183  m_darkBorderColor = QColor(0, 0, 0);
184  }
185 }
QColor m_highlightColor
Definition: colormapper.h:50
QColor m_boundaryAlphaColor
Definition: colormapper.h:52
Theme m_theme
Definition: colormapper.h:43
QColor m_foregroundColor
Definition: colormapper.h:48
QColor m_lightBorderColor
Definition: colormapper.h:53
QColor m_darkBorderColor
Definition: colormapper.h:54
QColor m_secondaryForegroundColor
Definition: colormapper.h:49
QColor m_boundaryColor
Definition: colormapper.h:51
std::vector< std::pair< float, QColor > > m_dialBackgroundcolorMap
Definition: colormapper.h:47

◆ ~ColorMapper()

ColorMapper::~ColorMapper ( )

Definition at line 187 of file colormapper.cpp.

188 {
189 }

Member Function Documentation

◆ getBoundaryAlphaColor()

const QColor& ColorMapper::getBoundaryAlphaColor ( ) const
inline

Definition at line 41 of file colormapper.h.

Referenced by ValueDial::paintEvent(), and ValueDialZ::paintEvent().

41 { return m_boundaryAlphaColor; };
QColor m_boundaryAlphaColor
Definition: colormapper.h:52
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◆ getBoundaryColor()

const QColor& ColorMapper::getBoundaryColor ( ) const
inline

Definition at line 40 of file colormapper.h.

Referenced by ValueDial::paintEvent(), and ValueDialZ::paintEvent().

40 { return m_boundaryColor; };
QColor m_boundaryColor
Definition: colormapper.h:51
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◆ getDarkBorderColor()

const QColor& ColorMapper::getDarkBorderColor ( ) const
inline

Definition at line 43 of file colormapper.h.

Referenced by ValueDial::paintEvent(), and ValueDialZ::paintEvent().

43 { return m_darkBorderColor; };
QColor m_darkBorderColor
Definition: colormapper.h:54
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◆ getDialBackgroundColorMap()

const colormap& ColorMapper::getDialBackgroundColorMap ( ) const
inline

Definition at line 36 of file colormapper.h.

Referenced by ValueDial::setColorMapper(), ValueDialZ::setColorMapper(), ValueDial::ValueDial(), and ValueDialZ::ValueDialZ().

36 { return m_dialBackgroundcolorMap; };
std::vector< std::pair< float, QColor > > m_dialBackgroundcolorMap
Definition: colormapper.h:47
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◆ getForegroundColor()

const QColor& ColorMapper::getForegroundColor ( ) const
inline

Definition at line 37 of file colormapper.h.

Referenced by ValueDial::paintEvent(), and ValueDialZ::paintEvent().

37 { return m_foregroundColor; };
QColor m_foregroundColor
Definition: colormapper.h:48
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◆ getHighlightColor()

const QColor& ColorMapper::getHighlightColor ( ) const
inline

Definition at line 39 of file colormapper.h.

Referenced by ValueDial::paintEvent(), and ValueDialZ::paintEvent().

39 { return m_highlightColor; };
QColor m_highlightColor
Definition: colormapper.h:50
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◆ getLightBorderColor()

const QColor& ColorMapper::getLightBorderColor ( ) const
inline

Definition at line 42 of file colormapper.h.

Referenced by ValueDial::paintEvent(), and ValueDialZ::paintEvent().

42 { return m_lightBorderColor; };
QColor m_lightBorderColor
Definition: colormapper.h:53
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◆ getSecondaryForegroundColor()

const QColor& ColorMapper::getSecondaryForegroundColor ( ) const
inline

Definition at line 38 of file colormapper.h.

Referenced by ValueDial::paintEvent(), and ValueDialZ::paintEvent().

38 { return m_secondaryForegroundColor; };
QColor m_secondaryForegroundColor
Definition: colormapper.h:49
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Member Data Documentation

◆ m_boundaryAlphaColor

QColor ColorMapper::m_boundaryAlphaColor
private

Definition at line 52 of file colormapper.h.

Referenced by ColorMapper().

◆ m_boundaryColor

QColor ColorMapper::m_boundaryColor
private

Definition at line 51 of file colormapper.h.

Referenced by ColorMapper().

◆ m_darkBorderColor

QColor ColorMapper::m_darkBorderColor
private

Definition at line 54 of file colormapper.h.

Referenced by ColorMapper().

◆ m_dialBackgroundcolorMap

std::vector<std::pair<float, QColor> > ColorMapper::m_dialBackgroundcolorMap
private

Definition at line 47 of file colormapper.h.

Referenced by ColorMapper().

◆ m_foregroundColor

QColor ColorMapper::m_foregroundColor
private

Definition at line 48 of file colormapper.h.

Referenced by ColorMapper().

◆ m_highlightColor

QColor ColorMapper::m_highlightColor
private

Definition at line 50 of file colormapper.h.

Referenced by ColorMapper().

◆ m_lightBorderColor

QColor ColorMapper::m_lightBorderColor
private

Definition at line 53 of file colormapper.h.

Referenced by ColorMapper().

◆ m_secondaryForegroundColor

QColor ColorMapper::m_secondaryForegroundColor
private

Definition at line 49 of file colormapper.h.

Referenced by ColorMapper().

◆ m_theme

Theme ColorMapper::m_theme
private

Definition at line 43 of file colormapper.h.

Referenced by ColorMapper().


The documentation for this class was generated from the following files: