SDRAngel
4.11.5
Developer docs for <a href="https://github.com/f4exb/sdrangel">SDRangel<\a>, an Open Source Qt5 / OpenGL 3.0+ SDR and signal analyzer frontend to various hardware.
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This is the complete list of members for GLShaderSimple, including all inherited members.
cleanup() | GLShaderSimple | |
draw(unsigned int mode, const QMatrix4x4 &transformMatrix, const QVector4D &color, GLfloat *vertices, int nbVertices) | GLShaderSimple | private |
drawContour(const QMatrix4x4 &transformMatrix, const QVector4D &color, GLfloat *vertices, int nbVertices) | GLShaderSimple | |
drawPoints(const QMatrix4x4 &transformMatrix, const QVector4D &color, GLfloat *vertices, int nbVertices) | GLShaderSimple | |
drawPolyline(const QMatrix4x4 &transformMatrix, const QVector4D &color, GLfloat *vertices, int nbVertices) | GLShaderSimple | |
drawSegments(const QMatrix4x4 &transformMatrix, const QVector4D &color, GLfloat *vertices, int nbVertices) | GLShaderSimple | |
drawSurface(const QMatrix4x4 &transformMatrix, const QVector4D &color, GLfloat *vertices, int nbVertices) | GLShaderSimple | |
GLShaderSimple() | GLShaderSimple | |
initializeGL() | GLShaderSimple | |
m_colorLoc | GLShaderSimple | private |
m_fragmentShaderSourceColored | GLShaderSimple | privatestatic |
m_matrixLoc | GLShaderSimple | private |
m_program | GLShaderSimple | private |
m_vertexShaderSourceSimple | GLShaderSimple | privatestatic |
~GLShaderSimple() | GLShaderSimple |